If you’re one of the many gamers holding out hope that there will be a full sequel to the ever-growing ‘Final Fantasy 15’, you may be taking an ‘L’.
In an interview with Polygon, director Hajime Tabata said that
Square Enix wants to keep exploring Final Fantasy 15 in smaller ways.
“If you do that full sequel model of expanding on an IP or a series, it’s good in certain ways,” said Tabata during the interview.
“The negative of that is there’s a very large open period where you’re not releasing anything. In that period, you get people to move away, and their attachment to the franchise dissipates a little bit.”
Instead, the Final Fantasy 15 team wants to work on shorter, story-based installments as opposed to a massive sequel.
“What we’re trying to do with that is to depict that missing 10 years of history right at the end of the story,” Tabata said.
Players create their own member of the Kingsglaive, the army that protected and fought for the kingdom of Eos, during the Comrades campaign.
“If we had tried to do that as a traditional, full-scale sequel, that would have been very difficult,” the director said, “but it works really well in [keeping] that continued relationship with fans.”
Final Fantasy 15 has added episodes based on other characters who didn’t get to play a lead role in the game with “Episode Ignia”, the 3rd episode, due out this December.
More episodic installments has not been ruled out either.
The upcoming “Comrades” expansion will add an online multiplayer mode to the role-playing game.
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