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Bungie Apologizes Again For Another Destiny 2 Mis-step

This is getting old. Bungie is again apologizing to gamers for yet another stumble for one of the most popular games on the market.

But gamers, specifically those dedicated to the Destiny universe, have to be losing their faith in Bungie and the longevity of Destiny 2 as countless mistakes, errors and other issues continue to plague the game, and the developer.

Bungie admitted this week that it “made some mistakes” by locking access to some high-level content behind the purchase of the game’s first expansion, the Curse of Osiris, and said that it is addressing a number of the most pressing concerns with this week’s patch.

“With Curse of Osiris now live, it’s clear that we’ve made some mistakes with how we have handled content access,” Bungie said in an update.

But is Bungie driving more gamers away with their gross mishandling of Destiny 2? It’s hard to imagine that they haven’t.

“Our team overlooked the fact that both of these mistakes disabled Trophies and Achievements for Destiny 2,” Bungie stated. “This was an unacceptable lapse on our part, and we can understand the frustration it has created.”

Same old story from a developer that has stumbled far too many times and flagged for some shady stuff by even the most devout gamers in the community.

Bungie is revising the trophy/achievement associated with Prestige activities to only reference the Prestige raid and dropping the required power level for the Prestige raid back down to 300 from 330 to allow all players access.

Keep in mind that the update will not address the heroic strike playlist.

Bungie said it is working on future updates to strikes playlist, including “new challenges, new Modifiers, and free access for all players.”

Who is to say that Bungie hasn’t done some irreversible damage to their reputation with the number of issues associated with Destiny 2.

Only time will tell.

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