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BioWare Says Anthem’s Weapon Progression To Utilize Two Different Systems

There is a lot of buzz about the upcoming action RPG Anthem and BioWare is addressing the questions that have recently popped up regarding the Anthem weapon progression system.

On Reddit, user Dirrtius Maximus asked “Would you want an MMO style weapon system that focuses more on stats or would you rather have a progression based system that levels up the weapon and armor as you use it?”

Anthem Technical Design Director Brenon Holmes took to Reddit to respond:

“One advantage to having a more static model is that it’s a lot easier to entice players into different styles of gameplay. You find something new, it’s more powerful than what you have… you’re likely to give it a go! 😊

Alternatively, with things that grow in power over time/usage… you tend to get a lot more attached to the items you have. They start to form part of the identity of your character.

A lot of it depends on what the progression goals are with a given system. Currently we’re doing both styles (for different areas of progression).”

Anthem is scheduled to arrive early 2019 for PC, PlayStation 4, and Xbox One.

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