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Final Fight’s Cody Arrives To Street Fighter 5 In June

Final Fight’s Cody will make arrival on June 26th when he brings the fight to ‘Street Fighter 5: Arcade Edition’, Capcom announced over the weekend.

Cody will return to the Street Fighter series with a few new moves and some that will be familiar to some of you, including the return of special moves like Ruffian Kick and Zonk Knuckle.

According to Capcom Unity, here is the move breakdown:

V-Skill – Double Kick
A move from Final Fight, Cody quickly jumps straight up and performs two kicks in the air to both sides. Double Kick can be used as an effective anti-air and in certain situations, it can also end a combo.

V-Trigger I – Sidearm
In this two-block V-Trigger, Cody pulls out his signature knife. Sidearm increases the range on Cody’s normal punches, which also become safer on block while he’s holding the knife. He can also throw the knife by pressing HP+HK again straight at the opponent or at an upwards angle as an anti-air. After throwing the knife, Cody can then pull out his knife again by pressing HP+HK while V-Trigger I is active.

Cody also gains the Rapid Fire special move, which sees him slashing multiple times and is a great combo ender. Even if V-Trigger I’s duration ends, if Cody is still holding the knife, he’ll continue holding on to it until he either throws it or hits the opponent.

V-Trigger II – Dirty Coach
In this two-block V-Trigger, Cody is armed with his trusty pipe. With the pipe in hand, the range on Cody’s HPs are drastically increased. He also channels his inner baseball player and gains Gentle Swing by pressing HP+HK again or Gentle Upper Swing, the anti-air version.

If you’re wondering where Cody’s rocks went, they’re implemented into this V-Trigger! During V-Trigger II, Cody can use Bean Ball, which sees him tossing a rock in front of him. Though the rock has a hitbox if tossed on its own, Cody can follow up by hitting it with Gentle Swing with varying results. Depending on the timing, the rock will either hit the opponent from the air at a slight arc, smash straight into the opponent for multiple hits, or roll towards the opponent’s feet. Furthermore, if Cody follows up with Gentle Upper Swing, the rock will go flying off screen and eventually land a set distance depending on the punch button that was used.

Though Cody does lose access to Tornado Sweep with the pipe in hand, he does gain the ability to cancel some of his special moves into Gentle Swing. Much like the knife, Cody will hold on to the pipe after V-Trigger II ends until he hits the opponent with it – even on block.

Critical Art – Criminal Punisher
Cody harnesses his past behind bars and unleashes a devastating tornado reminiscent of Criminal Upper from previous games.

 

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