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Overwatch’s Symmetra Full Rework Now Available in Public Test Realm

Overwatch has done a lot of work recently to make changes to a seemingly, at times, over-powered Symmetra, who seems to be OP during one-on-one encounters, causing plenty of frustration with players.

Blizzard has released the following update to Symmetra, which was outlined on their forums:

Symmetra

  • New Abilities

Photon Projector

  • No longer locks onto targets
  • Range increased to 10 meters
  • Damage ramping now takes 2 seconds per damage level instead of 1 second
  • Damage ramp increased from 30/60/120 to 60/120/180
  • Now generates ammo instead of spending it when hitting a barrier

Alternate Fire

  • No longer pierces targets
  • Now explodes on contact
  • Projectile speed increased
  • Charge up speed increased
  • Damage changed to 60 impact / 60 explosive

Sentry Turret

  • Turret is now placed like a projectile instead of being set in place
  • Can hold a max of 3, down from 6
  • Can now deploy a max 3, down from 6
  • Damage increased
  • Amount of slowing effect increased

Teleporter

  • Can now place the exit up to 25 meters away from Symmetra
  • Entrance will automatically be built in front of Symmetra, rather than at her team’s spawn point
  • Lasts 10 seconds
  • Health lowered to 300
  • More things can teleport through it (e.g. Junkrat’s RIP-Tire)
  • Entrance can be destroyed
    If either the entrance or exit is destroyed, the other is removed

New Ultimate: Photon Barrier

  • Deploys a barrier that is big enough to span and cut through an entire map
  • Orientation can be changed by pressing the ultimate button again
  • Has 5000 health

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