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Former Starbeeze CEO Bo Andersson Blames Devs for The Walking Dead Failure

The failure of Overkill’s The Walking Dead has a lot of people asking “what went wrong” with the once-promising, and popular franchise, but former Starbreeze CEO Bo Andersson is pointing finger of blame.

According to a report from Eurogamer, Andersson, who was fired last month following the disappointing release of The Walking Dead, is blaming his own devs in his final email to staff.

“Personally though I lost all my money, my family in divorce and my kids custody through the toil over the last 2-3 years working 100 hour weeks for Starbreeze and keeping you devs paid and in the game” Andersson wrote.

“With less and less developers willing to put in the extra care in a product it clearly limits the possible result of enough quality in time. This is a new era and I did not leave the old one and adapt in time – my fault. Its ok – its new time.”

The staff, which spoke to Eurogamer, responded, with one staffer saying;
“He’s really pushing the blame on everyone else but him, It’s a ridiculous thing to write.”

Andersson was replaced by deputy CEO Mikael Nermark , and he defended his team from blame.

“Our goal was not to have a mandatory crunch, but when needed, specific people were asked, if they were willing and able, to finalise a feature or commit on a strictly situational level. To be absolutely clear – the whole team has a very high work ethic and we all worked hard together.”

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