The weekly patch for Fortnite has rolled out and v8.30 brings a number of changes, including the inclusion of Reboot Vans and Buccaneer’s Bounty Event along with a slew of technical improvements.
Update v8.30 Patch Notes
SAVE THE WORLD
What’s New?
- Bombsquad Kyle
- Bolster your Hero’s armor with this new Legendary Constructor. This Hero is “The Bomb”.
- **Lost in Transit Beta Storm **
- Don’t get Lost.. in transit to this new Beta Storm. Locate the supply trucks and put them back on course!
Missions + Systems
- Beta Storm: Lost in Transit
- We’ve lost our supply trucks; Find them and put them back on course!
- You have 15 minutes to rescue 5 trucks and update their GPS’s to send them on their way. Some will be surrounded by the enemy, others will be under attack or need refueling.
- Most of the area is covered in a storm and the safe area is on the move! Rescue all the trucks and survive the storm until evacuation.
- We’ve lost our supply trucks; Find them and put them back on course!
- Eliminate and Collect is now in the normal mission rotation and no longer a Beta Storm.
- Added 3 new possible bonus objectives.
- Sniper Eliminations
- Melee Eliminations
- Trap Eliminations
- Random encounters now start sooner and have less time between them.
- Once the storm reaches its smallest point the encounters become much stronger.
- Increased the required sample count objective:
- Stonewood – Unchanged
- Plankerton – From 15 to 20
- Canny Valley – From 15 to 25
- Twine Peaks – From 15 to 30
- Added 3 new possible bonus objectives.
- Bug Fixes
- Fixed an issue that caused the bomb to desync in Deliver the Bomb missions.
- Fixed an issue that prevented the Bomb from being interacted with if a player joined an in-progress Deliver the Bomb mission.
- Fixed an issue that prevented Launch the Rocket mission controls from being interacted with if BluGlo was deposited before Ray’s dialog was complete.
UI
- Abilities with charges now display a radial cooldown meter around the ability showing how much time is left before the next charge is ready.
- Abilities will now display the energy battery icon while unusable due to not having enough energy.
- Bug Fixes
- Fixed an issue where the Reward Info could no longer be accessed with a gamepad on the Expedition Hero picker screen.
- The “Craft Ammo” and “Set Minimum Value” for the slider buttons on the Summon Defender UI are no longer tied to the same gamepad button.
- Fixed an issue that caused the Research button to get stuck in place.
- The choice card packs from the Llama opening sequence will now show the appropriate color for Mythic Heroes.
- Fixed an issue that caused gameplay objects to display a 0 damage marker when being destroyed without actually taking damage.
- Fixed an issue that prevented the edit palette from being visible when editing a building piece.
- Fixed an issue with the ambient storm effects turning off while on the mission select map and a popup menu was active.
- Fixed an issue that prevented the crafting material count from properly updating during the tutorial.
- The Defenders sub-tab UI icons will no longer overlap the other UI elements.
- The launch button in the player lobby will appear disabled until a mission is ready for players to launch into it.
- Fixed a navigation issue with the gamepad on the Loot opening summary screen.
- Fixed an issue that caused players to have the incorrect banner and power level in the lobby and/or party manager.
- Fixed an issue that caused the Respawn UI to not appear properly if a player goes down but not out while in the party invite menu.
- Fixed an issue that caused the crafting tab to show incorrect crafting material quantities.
- Fixed an issue that caused the “retire” option to be displayed on inspected weapons.
- Fixed an issue that caused the Perk UI to be displayed when inspecting an unslotted collection book weapon.
- Fixed an issue that was triggering the “insufficient XP” error while claiming collection book rewards.
- Fixed an issue where the Commander Hero was missing from the Command tab screen after returning from a mission.
- Removed Prioritize Favorites, Collection Book Indicator, and Reset Indicator options from the More menu on the Resources screen.
Performance
- Bug Fixes
- Fixed an issue that caused a stutter when transitioning between abilities and melee attacks.
- Fixed an issue that caused players to hitch when loading into an in-progress mission.
- Fixed an issue that caused players to hitch when entering R.O.S.I.E.
Heroes
- Introducing Bombsquad Kyle, a new Legendary Constructor!
- Standard Perk: Bomb Suit
- Increases Armor by 22.
- Commander Perk: Bomb Suit+
- Increases Armor by 66.
- Available in the Event Store on April 10 at 8 PM Eastern Time.
- Standard Perk: Bomb Suit
- Reorganized Blakebeard’s crew page in the Collection Book.
- Added Bombsquad Kyle to the Stowaways section of the Collection Book.
- Bug Fixes
- Fixed an issue where using Avast Mateys as a Commander Perk wasn’t being displayed as Avast Mateys+.
- Fixed an issue where cannonballs fired from R.O.S.I.E. weren’t being teleported by the Teleporter Gadget.
- Fixed an issue that allowed Boom Base to be damaged by Anti-material Charge and Bull Rush.
- Fixed an issue that prevented the item details from properly updating when swapping Hero Loadouts.
- Fixed an issue that prevented Commander Perks from being added into tooltip calculations.
- The All Stats screen now correctly updates when the Tough Traps Hero Perk is removed
- Fixed the ability description text getting cut off in the Hero inspect details panel.
- Kunai Storm eliminations with Kunaihiliation now correctly contributes towards Kunai Collection. (That’s a lot of Kunai!)
- Fixed an issue where Overbearing didn’t grant a damage increase and Overbearing+ didn’t grant additional range.
- Fixed an issue with the tooltip for Goin’ Coconuts+ displaying the incorrect damage bonus value.
Weapons + Items
- Double Boiler – Steampunk Shotgun
- Fires two slugs with medium accuracy and range, but has a reduced ammo capacity and a longer reload time.
- Available on the Weekly Store on April 10 at 8 PM Eastern Time until April 17 at 8 PM Eastern Time.
- Bug Fixes
- Fixed an issue that caused the Teleporter to appear on the Victory screen if held by a player.
- Added the missing reticle center dot to Cannonade and Jack’s Revenge.
- Fixed a bug with the 6th perk of the Bundlebuss and Mercury LMG causing them to deal more damage than intended.
- These weapons have been made eligible for a reset.
- Fixed an issue that caused The Baron to not provide correct materials when recycled.
- Fixed an issue that caused Sir Lancelot’s Joust to be able to carry minibosses.
- Fixed an issue where Sir Lancelot’s Joust would bounce off enemy acid pools.
- Fixed an issue that allowed Joust to go through T.E.D.D.Y.
- Fixed an issue where the Steampunk Shrapnel perk failed to deal damage when the primary target was eliminated in the same shot.
- Fixed an issue that sometimes caused Energy to spike up while using Steam Thrasher’s heavy attack: Maelstrom.
- Fixed an issue where Steam Thrasher’s heavy attack: Maelstrom would not deal damage on first and last swing.
- Fixed an issue that caused the level up UI to appear on a crafted Broadside Trap.
- Fixed an issue where the Broadside trap cannonballs weren’t being blocked by a Super Shielder’s shield.
- Fixed an issue where the Broadside traps cannonballs were being blocked by the player if they were playing a Constructor.
- Fixed an issue where incorrect perks could be slotted into Jack’s Revenge 2nd and 5th perk slots.
- Resources have been refunded to players who’ve had these slots cleared.
- Fixed an issue that caused heavy attacks to not deal damage properly.
Gameplay
- Added separate controller sensitivities for building and editing structures.
- Bug Fixes
- Fixed an issue where players would have no Hero abilities when rejoining a mission in progress if the game was closed before exiting the zone.
- The Autumn City zone no longer has missing walls and/or textures.
- Fixed an issue that caused a level 1 pickaxe to be visible during the intro cinematic.
- Fixed an issue that caused player clients to crash when traveling to the lobby after joining a friend’s party that is already in the zone.
Enemies
- Bug Fixes
- Fixed an issue that caused the Storm King’s weak point health bars to be visible when they could no longer be damaged.
Audio
- Updated the audio for Med Bot reviving player.
- Bug Fixes
- Fixed an issue where sound effects were missing when picking up the same item type multiple times.
- Fixed an issue that caused down but not out music to play longer than it should.
- Fixed an issue that caused the end of day audio loop to be stuck on as player score increases.
- Fixed an issue where the Ninja jump sound effects would not properly play from other player’s perspectives.
- Reduced volume of ambient jungle music in the Pirate Cove.
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