Connect with us

Hi, what are you looking for?

News

Destiny 2: Season of Opulence Exotic Nerfs

Destiny 2: Season of Opulence is set to arrive next month and Bungie is focusing on nerfing a number of exotics to change things up as we approach the next season.

Destiny 2: Season Opulence – Weapon Changes

Whisper of the Worm

Bungie is removing the ammo generation ability to increase the effectiveness of all other Snipers that don’t have an endless ammo supply.

  • White Nail pulls ammo from reserves rather than creating it
  • Reserve ammunition increased to 18 (without ammo reserve perks)

Sleeper Simulant

  • Reduced ricochet/bounce damage on boss combatants
  • Modified precision behavior—total damage is unchanged, but non-precision shots are significantly more forgiving

Lord of Wolves

Release the Wolves activating on every kill made it difficult to control ammo consumption. Players will be able to swap between the two states to control the output, while also reducing its output slightly.

  • PvE damage reduced by 20%
  • Release the Wolves perk has been reworked:
    • No longer triggers automatically on kill
    • This effect is now triggered by holding reload, similar to “The Fundamentals” on Hard Light and Borealis
    • PvE damage and range bonuses on this effect has been removed and replaced with a universal damage bonus instead

Ace of Spades

The number of perks on the weapon, combined with the semi-permanent effect of Memento Mori gives the weapon too many advantages. Memento Mori will now end when you stow the weapon.

  • Memento Mori now ends if the weapon is stowed
  • The PvP damage bonus of Memento Mori was slightly reduced to prevent two-tapping Guardians while Vengeance (One-Eyed Mask) was active
    • Specifically, you need four resilience to survive this
  • Memento Mori is active for six shots again (up from five)

Super-Generating Exotic Armor Changes

  • Skull of Dire AhamkaraOrpheus Rig, and Phoenix Protocol now receive Super energy back with diminishing returns, making it rarer to get a full Super back
  • Shards of Galanor and Ursa Furiosa had their Super gain caps reduced to be in parity with other Super Exotic changes
  • Gwisin Vest had its energy reduced from 15% to 8% for killing one to two Guardians
    • Still scales up similar to before when killing three or more Guardians
    • PvE energy return remains similar to before
Click to comment

You must be logged in to post a comment Login

Leave a Reply

You May Also Like

News

A new patch for Assassin’s Creed Odyssey has arrived and with it comes the transmog, and increased level cap, and a new Mercenary Benefits...

News

A new patch for No Man’s Sky has arrived and update 1.55 is officially rolled out for the PC, PlayStation 4 and Xbox One, addressing...

News

When Destiny 2: Forsaken officially drops on September 4th on PC, PS4, and Xbox One, a lot of changes are going to be implemented, some...

News

PlayerUnknown’s Battlegrounds is set to arrive on Playstation 4 in December after it appeared in the Playstation 4 store database, discovered by a member...