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Super People, Fun Game, Awful Name



From Wonder People’s Oscar Mike studio comes Super People. A free to play first and third person battle royale. Super People released in closed beta on December 6th and will be live until December 26th when the closed beta ends. Oscar Mike Studio recently made getting access to the closed beta very easy by simply requesting access from the Super People Steam page here.  Wonder People is a South Korean game studio founded by Min Hur, who is a veteran of the South Korean gaming industry. Min Hur was the creator of Dungeon Fighter Online.

My first impression of Super People was “wow, that is the worst name ever.” I’m sure that is has a super cool meaning in Korean. I mean it must, right? Anyway, my second impression after watching some gameplay was that it reminded me a lot of PUBG. The inventory screen is very reminiscent of PUBG. As is the map, the controls, and the gunplay. Once I played it however, I saw that this game has a lot more to offer than simply being a PUBG clone.

For starters, there is loads of character customization. Super People offers many different faces, hair styles, hair colors, and clothing options to choose from. This may not be the case at open beta or full release, but I really hope it doesn’t change. I like to play in third person and giving my character a unique look helps me enjoy the game more.

Super People offers twelve different classes that each have their own unique perks and abilities. You are assigned a class at random at the beginning of the match. If you decide you don’t want to play that particular class, you can switch classes by spending the in-game coin currency. During the closed beta the coins are plentiful and easy to earn, so this isn’t a problem. No word yet if they will remain that way after the closed beta ends, and we move onto open beta and full release.

As you make your way through a match you can increase your characters abilities by finding and consuming super pills. The super pills come in green, blue, red, white, and gold. Each super pill color enhances a specific ability for your character. Green may increase your primary weapon damage, while blue increases the effectiveness of your ultimate. It’s a cool game dynamic and adds a lot to your looting experience.

Another thing that makes Super People stand out and adds even more to the looting experience is crafting. You don’t have to rely on luck to get yourself a high-level weapon or armor piece. By collecting different crafting components, you can upgrade a level one helmet to a level three for example. This really helps level the playing field, so when you get down to the final gunfights. You don’t find yourself hopelessly ill equipped as you sometimes do in other battle royale games.

Super People has a very large map; however, the entire island map isn’t included in every match. Instead, each match starts with the circle and flight path of the drop aircraft only covering a portion of the map. This prevents long periods with no firefights happening. It also forces you to drop into, loot, fight in, and learn different areas of the map. To date I’ve played over six hours of Super People and there are still some areas of the map I haven’t been to.

Super People is a very pretty game with an extremely detailed environment. The leaves on bushes move when you move through them. When you enter a house the teenager’s room may have detailed music posters on the wall. The coffee shop has a full menu on the wall with drink names and prices! The level of detail is insane, and you can tell this game was a labor of love.

Super People runs very well for a closed beta. In my six hours of gameplay, I have only experienced one instance of server lag.  There are some issues that need to be addressed such as the pre-match helicopter lift off cutscene that drops things to a very low framerate.

All in all, I’ve enjoyed my time playing the Super People closed beta and would recommend it to anyone that enjoys playing battle royale games. I describe it to my viewers as PUBG, Ring of Elysium, Warzone, and APEX all rolled into one. Maybe you’ll see me in a match soon. If you do, save me red pill.


Twitter’s Roll Out of NFT Profile Pictures Leads to Theft




Twitter recently rolled out a brand new feature for it’s millions of users: officially verified NFT profile pictures that were intended for owners to show off their work, but it’s already being compromised by those who are opting to steal the work and use it as their own.

NFT owners can now stand out on Twitter with hexagon-shaped profile pictures, and are only available to NFT owners. It allows a user to change the standard circle picture on Twitter to an actual NFT, one that is minted on the Ethereum blockchain only.

Then, once you link your crypto wallet to Twitter via Twitter Blue and/or iOS devices (for the time being), you would be good to go! The following crypto wallets are currently supported by Twitter:

  • Argent
  • Coinbase Wallet
  • Ledger Live
  • MetaMask
  • Rainbow
  • Trust Wallet


However, now owners are worrying about a much more severe issue of theft, as an issue has popped up where people can right-click-save and image and attempt to use it as their own verified NFT profile picture.

There’s actually a MAJOR PROBLEM with the new Twitter PFP feature” NFT specialist Adam Hollander tweeted. “It appears to work for ANY NFT in your collection. Not just verified collections. That means someone can just right-click-save any NFT, mint it, and then use it as their PFP  You were so close Twitter. Why”

Justin Taylor, Head of Consumer Product Marketing for Twitter, responded:

“We don’t want to limit this to just verified collections, that would be wrong, and non supportive of the broader nft movement. Anyone SHOULD be able to mint anything and make it their nft. We do show if a collection is verified in the detail page though!”

The conversation continued, with Hollander stating:

All due respect, that’s not good enough. Part of what makes this feature important to #NFTs is the ability to prove ownership at a glance. You’ve created a system that still allows people to right-click-save & benefit. Verified collections need to be marked ON the hexagon.”

Twitter certainly has an issue on it’s hands, and with the new implementation of NFT profile picture impacting the platform, it is fair to question how it impacts the artists, brands, businesses, and related NFT SEO campaigns surrounding them that operate on the platform.

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Microsoft after Acquisition of Activision Blizzard Will Keep Call of Duty on PlayStation!



Previously, it was announced that Microsoft announced they are acquiring Activision Blizzard in a $68.7 billion all-cash deal, inclusive of the company’s net cash. This will be the largest deal ever in the tech industry. Once the transaction closes, Microsoft will become the world’s third-largest gaming company by revenue, behind Tencent and Sony.

The deal is expected to close in the fiscal year 2023. The acquisition still needs to go through the hurdle of getting approval from the government, which could take a long process before they get the approval of the acquisition.

Current CEO of Xbox Phil Spencer has confirmed via Twitter, “Had good calls this week with leaders at Sony. I confirmed our intent to honor all existing agreements upon acquisition of Activision Blizzard and our desire to keep Call of Duty on PlayStation. Sony is an important part of our industry, and we value our relationship”

Activision Blizzard, has been embroiled with a lawsuit and sexual misconduct allegations that were occurring in the workforce. CEO and Owner, Kotick knew about these allegations, but he refused to do anything about them. The acquisition could possibly be a reason due to investors placing pressure on Kotick.

Microsoft, made an agreement with Kotick, that if the workforce conditions can show proof of a change, they would go ahead with their agreement of acquiring Activision. Microsoft stated that Activision was showing evidence of change, so decided to go ahead with the acquisition. Once the deal closes, the Activision Blizzard business will report to Phil Spencer, CEO, Microsoft Gaming.

Activision Blizzard CEO Bobby Kotick is reportedly planning on stepping down after Microsoft completes the acquisition. Kotick has been facing pressure to resign over the company’s workplace misconduct scandal since last November.

Bobby Kotick stated, “What I told Microsoft is that I care so much about this company, that whatever role they want me to have, in making sure that we integrate the business and we get a proper and smooth transition, I’m willing to do,” Kotick said. “However much time that takes, if it’s a month after the close, if it’s a year after that, I just care that the transition goes well.” “is just staying CEO and running the business,” but that reporting to Spencer “is an easy thing to do.”

Follow Gamactica Portals, to stay up to date about Microsoft acquiring Activision Blizzard!


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Facebook, Instagram Exploring Plans to Make, Showcase, and Sell NFTs




Ready of not, NFTs (non-fungible tokens) are becoming a bigger, and far more integrated part of social media, and two of the biggest social media platforms (albeit the same company) are looking to potentially dive in with the launch of Meta.

According to the Financial Times (h/t The Verge), Meta is exploring plans to let users create, showcase, and sell NFTs on Facebook and Instagram, which, if it does come to fruition, would easily be the biggest mainstream statement supporting the somewhat controversial assets within the digital universe.

However, the plans are “at an early stage and could yet change”, and teams at both Facebook and Instagram are reportedly “readying” a feature that will let users display NFTs as their profile pictures.

But it doesn’t stop there.

The social media giants are also working on a prototype to let users mint new NFTs, and there are discussions at Meta regarding “launching a marketplace for users to buy and sell NFTs.”

Meta aims to be a groundbreaking shift from Facebook, with a foundation steeped in the technology of today and the future, so exploring NFTs and a potential implementation, makes a ton of sense.

Social media platforms aren’t the only brands either exploring or operating in NFTs.

Ubisoft’s Quartz is, what the company described as: “a new experience for our players, built upon our vision of creating an ever-greater connection between you and the game worlds you love. It aims at offering you more autonomy and agency when interacting with the in-game items that help you craft your own story. This is the place where you can acquire Digits, the first Ubisoft NFTs (non-fungible tokens), playable in a HD game and relying on an energy-efficient technology.”

Back in December, Apex Legends senior character artist Liz Edwards, seemed to have discovered that Ubisoft had, at the time, sold a total of 15 NFTs between the two marketplaces it is utilizing, Objikt and Rarible.

Wherever you stand on NFTs, there is no denying the momentum that the assets are building in the mainstream marketplace, and with more and more companies integrating them, in some form or fashion, and even focusing NFT SEO marketing strategies to leverage the trends, it doesn’t appear as if NFTs will be going away anytime soon.

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